Today in business, game theory is often applied as the analysts want to develop a modeled approach that is sure to succeed. Despite all alternative efforts, successful selling is still more like a game.
August 25, 2016 by Gary Feather — CTO, NanoLumens
A library of books and a decade of lectures exist on effective sales. In fact, it's no surprise that companies all over the world analyze with great detail their strategy and tactics, all to make sure that "the plan" will be successful.
Today in business, game theory is often applied as the analysts want to develop a modeled approach that is sure to succeed. Despite all alternative efforts, successful selling is still more like a game.
Engage in a game of strategy
Rest assured there are no foolproof plans or one-size-fits-all approaches to sales, especially in the digital signage industry. For us, it is a process of people working directly with people. In our process, we may point out that our industry is different and new approaches are needed.
Market analysts may also suggest to both customers and the market that the products we are selling are becoming a commodity. The answer lies somewhere in the middle, and the ultimate goal to create a satisfied and repeat customer is never a simple deterministic task. Our job is one of complication and endurance, and it requires engaging in a game of strategy.
With the proper understanding of the customer's applications and needs, there is most often a best solution. However, understanding those requirements is a time-consuming process.
Our job requires engaging directly with customers; selling is not taking orders. Selling is a contact sport with both customers and competitors, and it requires significant activity in uncertain markets. It is essential to uncover the leads and needs that create the solution beyond what even the customer thought possible.
So, is there a better way?
A recent publication for systems integrators talked about how pervasive the mobile app "Pokémon Go" use is among the installers and systems designers. Who would have thought? Can we use that for a teachable moment?
Let's consider the lessons of "Pokémon Go." While only at level 18 of the game, it has already taught lessons to be considered for selling. This is a "real environment" augmented reality game of preparing, while doing and learning, all in order to win — even when no one is certain of the rules and challenges of the game!
Here are 10 lessons learned so far from "Pokémon Go":
As with "Pokémon Go," the next step to digital signage sales is "do it all again" with more intensity and better experience. Each level gets more difficult.
Pound the pavement. Go places you have never tried before. Gather all the experience you can. Challenge yourself regularly to do greater things, against greater competitors. You will be amazed at the magical world that is out there to be enjoyed.
Sales beget both sales and experience.