site map | advertise | contact us
logo
Companies & Products News Research White Papers Webinars Videos Project Help
search this site
get news
privacy policy
 

Reach thousands of potential customers through Digital Signage Today and its sister sites.

Click to find out how.

Digital Signage by LG Electronics

>Mobile Interactivity

    

Screenmedia Expo: The convergence of DOOH and mobile

Marco Ruocco contributing writer
• 25 May 2010

At this year’s Screenmedia Expo Europe 2010 in London, Symon’s Steven Gurley rang a warning bell about the the importance — and risks — of media and mobile convergence.

The marketing senior vice president at visual communication solutions provider Symon Communications, Gurley initially focused on value chain and business workflow development before joining Symon to oversee the marketing processes related to mobility and convergence and their relation with visual communications.

 
story continues below...  



This story and all of our great free content is supported by:
Reflect Systems
Reflect Systems

Reflect Systems provides digital signage software and connectivity to customers and network operators with the flexibility to control and schedule rich media content delivery and playback to networks of all sizes from a centralized, scalable system.



Acknowledging that he was "preaching to the choir" of a mobile-dedicated audience, Gurley delivered a warning message about the converging digital out-of-home and mobile worlds.

Convergence trends

Gurley started off his broadside by first outlining the current trends of the convergence market.

Content consumption has increased and has changed shape, progressively moving online and away from traditional print and TV media. There has been widespread growth of location-based approaches with rich media interactive content, and that has been combined with an increasingly complex web-based support of applications.

Social media on mobile has also grown dramatically, while new methods of content consumption have been introduced — namely the linkage of news stories from Twitter and Facebook accounts. The result is the development of a very different framework for media consumption that may be difficult to grasp appropriately and in its entirety.

One application symptomatic of this trend is the rise of FourSquare — which links geolocation to a reward system based on place points when users check in from certain places — emerging as a potential "next big thing." As MIT Research suggests, we will probably frame our lifestyles on reward point collection in the future.

Mobile has been evolving since the first voice call made in 1973, followed by the implementation of the first digital network in 1995. After a second era of personal productivity, the third era was based on the iPhone ecosystem, which saw the rise of mobile ads, followed by a phase of much increased app use introducing the concept of lifestyle management.

The mobile world has been busy with technological challenges in connectivity, software, interface and revenue infrastructure, the latter culminating with Google and Apple respectively buying AdMob and Quattro Wireless as the cornerstones of their positioning strategies in the ad app application market.
 
Gurley outlined other technological evolution patterns related to mobile: in 2008 alone, the Apple Appstore reached 3 billion downloads, while in the previous 10 years only half a billion apps were downloaded from analogous systems. The resulting heavy traffic is becoming a major hindrance for growth. Additionally, Android arrived in the mobile market in 2008, introducing a new interface, while the Apple OS4 promises to support a more interactive experience with tailored ads integrated in the control interface.

Basis for convergence

DOOH converged with mobile mainly as a tool to control digital signage, to implement a response to the call-to-action, to extend customer relationships from a 1-to-1 mode to a 1-to-many mode, and to augment content quality.

Gurley outlined the points of contact between the two technologies, which are also the reasons for convergence. Primarily these points meet at the technological infrastructure for interfacing the two, such as the web software infrastructure for HTML5 and custom apps for ad delivery, for example. Applicable technologies include touchtones, SMS, Bluetooth, 2D barcodes, visual recognition, and mobile web (especially adaptation to screen formats).

The crucial aspect is that app spending and investment goes where ads are monitored and delivered exactly where it is preferred by the customer. Therefore, technologies are needed to support apps to be successful in interface usability. Necessarily, a sector-centric "sealed" approach gives way to a more holistic approach where concerted deployment of technology and software are called on as supports.

Holistic approach

DOOH may become a victim unless it learns how to play in this market arena, Gurley says. The importance relies on the access to the market outlets for ad spends. DOOH together with mobility may find a bright future within this framework. The warning bell rung by Gurley is calling attention to the necessity of widening the industry's vision beyond strict sector walls, and advocating for a more holistic approach, one capable of advancing DOOH without leaving even more opportunities behind.

Marco Ruocco is a freelance writer based in Milan, Italy.




Related articles on this topic: Mobile Interactivity

Mobile, DOOH and social media combine for Diesel campaign in Denmark
AOpen and iSIGN Media introduce ‘world’s first intelligent media player’
Show+Tell creates mobile interactive 3-D animated spot for ABC SuperSign in Times Square
Turning Technologies unveils Web-based polling system, ResponseWare Web
DSE: Hughes launches digital signage iPhone application for instant emergency response

 


MOST POPULAR
  • Disney, Google to invest in Chinese digital signage company
  • ISE: Displax unveils multitouch 'skin' that transforms surfaces into interactive screens
  • Digital signage: The top 10 trends for 2010, Part 1
  • CBS Outdoor taps N4D for first 3D digital signage ad campaign
  • ISE: Scala launches Scala QuickStart digital signage software
  • NEC, Array Interactive develop digital signage program for Towson University
  • Aligning healthcare organizations and staff through digital signage
  • Windows of Huntington Beach Toyota come alive with in-window digital signage
  • How high schools can benefit from digital signage
  • Ridgelogic, NEC visitor information boards boost revenue for Canadian museum

  • NEWS HEADLINES  sponsored by
    Education: Scala digital signage goes to business school in Denmark
    Retail Digital Signage: McCann Systems deploys retail digital display for Elizabeth Arden in NYC
    Networks/Connectivity: GoGo Cast co-branding DOOH network screens with LG Electronics
    Software: Cloud-based SaaS, digitalsignage.NET, launches in U.K.
    Interactive Displays: Believe it or Not! BrightSign digital signage deployed in Ripley's museums
    Menu Boards: Texas Digital completes digital menu board install at Alamodome
    Hotel/Motel: Shenandoah Valley resort deploys digital signage from Noventri
    More News Headlines

    FEATURE STORIES
    More Feature Stories

    WHITE PAPERS  sponsored by
    Click Here
    More White Papers

    ASK THE EXPERTS  sponsored by
    More Questions & Answers | Ask a Question

    PRODUCTS  sponsored by
    Sponsored by magenta
    More Featured Products

    VIDEO GALLERY  sponsored by
    Sponsored by LG
  • Digital signage case study: Supermarket chain
  • Products - Xpresenter
  • MICROS Systems talks digital menu boards
  • Omnivex - Moxie Introduction
  • Omnivex - DSE 2009
  • More Videos

    PHOTO GALLERIES
    More Photo Galleries

    ALSO ON NETWORLD ALLIANCE
    © 2010 NetWorld Alliance LLC. All rights reserved.
     
       
     
     
    © 2010 NetWorld Alliance
    related articles
    More info on digital signage strategies:

    global partners